Red Larch


Adapted from the Princes of the Apocalypse campaign sourcebook

Red Larch has been an important stop on the Long Road for two centuries now. Named for the distinctive stand of red larch trees that were cut down when the hamlet was founded, Red Larch became a settlement in the first place thanks to a drinkable spring that fed a sizable pond ideal for watering horses, oxen, and pack mules. 

An east-west trail meets the Long Road at the pond, running west to the logging community of Kheldell and east to Bargewrite Inn and eventually Secomber. Another trail leads to quarries in the Sumer Hills and the ruins of stone keeps long ago left to monsters and outlaws.

In recent years, new quarries have been opened on the northwestern edge of town. So far these have yielded up great slabs of marble much prized in Waterdeep for facing large new building and repairing older edifices. Red Larch is also a center for stonecutters quarrying slate on the fringes of the Sumber Hills. 

Red Larch

Dorks and Dragons emcuttsy